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Astroneer Review (Switch eShop) | Nintendo Life


The story of Astroneer is a outstanding one, and one this reviewer (hiya!) has been following for the reason that very starting. Again in 2015, this charming little teaser trailer was launched, displaying a spaceman traversing lonely, low-poly alien landscapes. It wasn’t absolutely clear what the sport was, but it surely was immediately interesting nonetheless, and when the sport got here out in 2016 in Early Entry, its Minecraft-meets-No Man’s Sky sandbox charmed the spacepants off its gamers.

Seven years later, Astroneer is lastly touchdown on what’s arguably an ideal platform for it: The Nintendo Change. Some video games are so well-suited to the moveable handheld expertise that you just hope towards all odds that will probably be ported over, though the sport is a number of years previous; this time, these hopes truly paid off.

Astroneer’s story is straightforward: You’re a very cute little astronaut, who has landed on an Earth-like planet referred to as Sylva. Though there aren’t any actual aims — you are able to do no matter you need, actually — a Mission Log will gently information you in direction of the sport’s wider story, which entails activating mysterious purple buildings across the planet, and finally venturing to the opposite planets in your small photo voltaic system.

The core sport loop is all about crafting, and you may quickly end up naturally drawn to exploration to maintain feeding this loop. Through the use of the terrain software (a gun that extracts assets from the bottom), it is possible for you to to search out all the things you should begin increase your base. Increase your base will grant you entry to new instruments and crafting modules, like a Soil Centrifuge that may flip ineffective grime into worthwhile assets, or a shuttle that may take you into house.

That loop is, for essentially the most half, extremely satisfying — and the terrain software helps with that satisfaction, feeling pleasantly chunky in your palms as you slurp up the treasures beneath the earth. It is a very dynamic, hands-on method to crafting, which is compounded by having to smelt, shred, condense, and mix a bunch of rarer parts on high of simply discovering them naturally occurring within the wild.

Should you’re not paying consideration, the useful resource dependencies can actually pile up — like a tech tree department you forgot to fill out — and you may typically end up feeling a bit such as you simply walked 5 miles carrying groceries solely to understand you did not decide up milk. Nonetheless, it offers you objective on this sandbox world; you will simply really feel like a little bit of a numpty traipsing again to a distant planet to seize the one useful resource you forgot to get.

Again in 2016, when Astroneer got here out on Xbox One, this reviewer (hiya once more!) gave the sport 7/10, citing its janky physics, obtuse tutorial, unforgiving hazards, and its unpredictable lethal windstorms as the explanations she could not get absolutely on board with it.

Fortunately for us in 2022, these points are largely now not the hurdles they as soon as have been: Astroneer’s tutorial, whereas sparse, will provide you with simply sufficient data to get you in your means, which suggests studying the way to use the controls, the tethers and the terrain deformation gun. As soon as you have mastered these, the world is your space-oyster, actually, though you will nonetheless end up wrestling with the digital camera and controls now and again.

The lethal windstorms have been patched out a very long time in the past, so you do not have to fret about getting bonked on the top by an enormous floating dice of grime. Hooray! Likewise, though lethal flora nonetheless exists, and fall injury or suffocation is at all times a risk should you’re not being cautious, you may largely keep alive by way of a mix of luck and diligence.

However the janky physics are nonetheless there, and so they can nearly totally wreck your day, particularly when autos are concerned. At one level, driving a big rover into the centre of the planet, we received caught on a gravity-altering triangle, making it not possible to flee with out being repeatedly flipped the other way up. To make it worse, the digital camera — which is at all times in third-person, even when driving — saved getting caught within the floor, or behind the rover, or someplace else that made it not possible to see. It was like making an attempt to repair a sink from throughout the room with trash grabbers for palms, and additionally somebody retains turning the room the other way up.

Troubleshooting this irritating problem made it clear that we have been removed from the one ones, and that the answer to nearly each drawback was to both actually dig your self out, or to harness the janky physics to fling your self free. In the long run, we spent what felt like an hour making an attempt to extricate ourselves from the state of affairs. It was not enjoyable.

Nonetheless, this model is, in nearly each means, vastly superior to that 2016 launch. There is a glut of recent content material that makes the sport’s difficult mechanics simpler to make use of and be taught, and the most recent replace even added some extraordinarily lovely alien pets. Co-op exists, too, and there is truthfully nothing extra enjoyable than constructing a base and exploring with friends (which we did not get to check out on Change but, however works nice on the PC model).

There are a good few technical points, which we have come to count on from sure video games on Change — we skilled a few crashes early on in our playthrough, though the comparatively beneficiant saving (which is completed robotically everytime you enter a shelter or automobile) meant that we solely misplaced 20 minutes of progress.

There are body catches each every now and then, particularly when coming into a busy space stuffed with assets, and the pop-in is very noticeable in handheld mode, with gadgets and foliage popping into existence nearly proper in entrance of you. To be trustworthy, it did not hassle us all that a lot as soon as we received used to it, but when a bit jank bothers you, Astroneer in all probability is not the sport for you anyway.

This will sound like lots of caveats, and it’s, however over time Astroneer has change into one of many all-time greats of sandbox crafting adventures. It balances its jank with a heaping space-bucket of attraction, and a gather-craft-explore loop that is extremely moreish. This reviewer has been taking part in this sport since 2016, and nonetheless demanded to overview it on Change — and located it simply as compelling and tough across the edges as ever.


Astroneer is a splendidly scrappy sport that is been polished up since preliminary launch in 2016 to change into one of the best model of itself but on the Nintendo Change. It’ll, at instances, frustrate you with its genial jank, and wrestling with its unpredictable physics and easily-distracted digital camera may suck a few of the pleasure out of it, however should you love Minecraft, Terraria, No Man’s Sky, and Subnautica, you will certainly love this, too.

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