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Battlefield 2042 to Release First Major Fix Later This Week


After a very troublesome and divisive launch, EA and DICE are releasing a second replace for Battlefield 2042 on November 25, adopted by a “substantial” third replace in early December, and a fourth replace someday earlier than the vacations. The second and third updates intention to handle numerous technical points and gameplay balancing.

This is what to anticipate in Replace #2:

  • Improved soldier revives, fixing a problem with not with the ability to revive a teammate once they die near a wall or object.
  • A “respawn safety system” that can deal with a bug that leaves gamers in a downed state for too lengthy.
  • Re-enabling Battlefield Portal’s UAV-1 interplay after adjusting its overpowered state.
  • Automobile balancing for the LCAA Hovercraft and MD540 Nightbird.
  • Dispersion lowered throughout all weapon sorts excluding shotguns, leading to extra constant bullet unfold.
  • Further “vital” modifications to be detailed later.

Each IGN Battlefield Sport Overview

Replace #3 appears considerably bigger in scope, and seems to handle a standard grievance that the transition from the tip of a match to being booted again to the matchmaking menu was inconvenient. It additionally addresses frequent points for participant development, rendering, and quite a few balancing points. The record is way too lengthy to put out right here, however highlights embrace:

  • Enhancements to the person interface, together with weapon attachment administration, assortment screens, participant card display screen, finish of spherical abstract display screen, and including “new” markers so you possibly can extra simply discover gadgets.
  • “Improved the expertise between EOR and the Principal Menu”
  • Improved the reliability of matchmaking and lowered failed matchmaking
  • Introduction of weekly missions that reward beauty unlocks
  • Fastened a number of points with water graphics and rendering, plus stuttering and visible flickering points.
  • “Over 150” small modifications throughout all maps
  • A extra descriptive interplay system that replaces a generic “work together” immediate with one thing extra particular, like “name elevator.”
  • Lowered unfold for weapons when ADS and shifting, utilized globally.
  • Improved accuracy for stationary weapon ADS. Bullet unfold can also be lowered while you use single fireplace or burst fireplace as a substitute of automated.
  • Added a brand new UI aspect that highlights teammates who can revive you once they’re inside 50 meters. Gamers who ping to sign they intend to revive you might be additionally listed in a brand new UI aspect.
  • Improved bot conduct for reviving, helicopter piloting, and fight/recreation mode behaviors.
  • Audio combine enhancements, together with modifications to enemies firing at a participant.

Replace #3 additionally consists of balancing and technical modifications for a number of specialists, devices, and melee fight. You may learn the complete patch notes right here.

EA and DICE say they’re additionally monitoring points associated to servers and {hardware}. Chief amongst these are uncommon situations of servers not registering hit markers and uncommon situations of spawning with out your supposed loadout. On the {hardware} facet, EA and DICE launched a compulsory replace for Xbox Collection X/S gamers that addressed techniques performing an influence cycle throughout gameplay.

If it looks like an extremely lengthy record of fixes, that is as a result of it’s. The updates will hopefully deal with among the commonest technical and balancing complaints which have plagued Battlefield 2042 since launch, leading to it changing into one in every of Steam’s worst-reviewed video games regardless of additionally being one in every of its most-played.

You may take a look at IGN’s evaluate of Battlefield 2042 for resident FPS wunderkind Stella Chung’s opinion on what the brand new entry brings to the desk and what’s sorely lacking.

Joseph Knoop is a author/producer/cellular blood bag for IGN.

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