Days Gone has bought at the very least 9 million copies, based on its director.
Yesterday, Recreation Informer reported that Sucker Punch Productions’ 2020 samurai sport, Ghost of Tsushima, has bought greater than 8 million copies – fairly the feat, particularly for a brand new IP from the developer. According to former Days Gone director Jeff Ross, the Pacific Northwest zombie title bought much more copies than Ghost of Tsushima however, as a substitute of the nice and cozy reception Ghost of Tsushima obtained for its gross sales, PlayStation considered it as a “large disappointment.”
On the time I left Sony, Days Gone had been out for a yr and a half (and a month), and bought over 8 million copies. It is since gone on to promote extra, after which one million+ on Steam. Native studio administration at all times made us really feel prefer it was a giant disappointment. #daysgone #PlayStation https://t.co/KMZr2pGe9r
— Jeff Ross (@JakeRocket) January 5, 2022
This isn’t a essentially shocking sentiment from Ross as others have identified Sony and PlayStation’s awkward PR play for the sport. As famous by Benji-Sales, a well-liked online game gross sales and enterprise analyst on Twitter, again in January of 2020, Days Gone was the best-selling PS4 unique on PSN in 2019 and it additionally held a spot within the prime 10 best-selling digital video games for the whole yr. Benji-Gross sales even joked that “Sony gained’t do PR on the gross sales success of the sport, however I’ll preserve pointing it out for them.”
Again in April of 2021, Ross alluded to the truth that Days Gone didn’t make sufficient cash to greenlight the sequel Bend pitched to PlayStation, and he additionally shared some particulars on what Days Gone 2 would have been.
Ross has expressed his disappointment within the the shortage of additional Days Gone improvement. There’s in all probability one thing to be mentioned of Ross’ departure from the studio following the discharge of Days Gone, which he’s now revealed was considered by native administration (doubtless native Sony and PlayStation administration) as a “large disappointment.”
The previous Bend director touched additional on his preliminary tweet within the replies part, revealing that he’s “undecided” if present Bend builders are sad with administration. In a reply to somebody asking if that’s the case, Ross mentioned “in my case, there were years of issues to work through.” He additionally revealed that the shortage of official gross sales dialogue from Sony and a potential sequel “wasn’t ever explained well,” citing in a special tweet that regardless of that, former Sony Interactive Leisure Worldwide Studios chairman Shawn Layden, who left the corporate in 2019, was Days Gone and Bend’s “biggest advocate.”
Layden even replied to Ross’ tweet final night time, which you’ll see beneath:
Congratulations 🥂🎉 At all times thought it was an bold and spectacular title. The HORDES! It was an actual privilege to be there on Launch Day. Is not going to neglect. 💪🏽💙 pic.twitter.com/kt3EnlhsJb
— shawn layden (@ShawnLayden) January 6, 2022
Elsewhere in Ross’ tweet replies, the Days Gone director reveals that creating Days Gone was not a straightforward job.
“Improvement was an extended slog, however we have been a small staff studying tips on how to make our first open world sport,” he wrote. “All issues thought of, it’s superb we completed in any respect.”
Ross also notes that simply because Days Gone didn’t assessment in addition to Bend and maybe Sony and PlayStation might need favored, the potential for a “kick-ass sequel was there.” He famous that the primary Killzone acquired a 70 on Metacritic however that its “sequel roared again with a 91.” Bend was planning to boost eyebrows with a sequel a lot in the identical means, he mentioned, citing that “you gotta crawl earlier than you’ll be able to stroll, and stroll earlier than you’ll be able to run.”
Ross’ tweets are an interesting have a look at how PlayStation views its IP, or quite, maybe how necessary crucial reception is to a sport’s success. Contemplating Days Gone has bought greater than Ghost of Tsushima, the most important distinction between the discharge of each is the critiques: Days Gone has a 71 on Metacritic, a assessment combination website, and Ghost of Tsushima has an 83. As for why Sony and PlayStation view Ghost of Tsushima successful and Days Gone a “large disappointment” will doubtless proceed to stay a thriller.
For extra, take a look at our ideas on each video games in Recreation Informer’s Days Gone assessment and Recreation Informer’s Ghost of Tsushima assessment. Examine what Days Gone 2 would have been, together with a “shared universe with co-op play,” after that.
Did you play Days Gone? What did you consider it? Tell us within the feedback beneath!