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Exploring The Full History Of Halo 3: ODST | Video Gameography

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After tackling Metroid in Season 1, the second season of Recreation Informer‘s Video Gameography podcast strikes on to one of many greatest shooter franchises in existence: Halo. This week, we look at Bungie’s smaller experimental entry within the sequence, Halo 3: ODST.

Halo 3: ODST was launched on the Xbox 360 on September 22, 2009, and was meant to be a smaller mission designed by a skunkworks crew. Nonetheless, the event of ODST has roots in Peter Jackson’s aborted try to make a Halo movie/recreation. For the following hour, we discuss ODST’s comparatively brief improvement time, why the title modified from Halo 3: Recon, the progressive Firefight multiplayer mode, and Bungie’s push to spin out from below Microsoft and develop into its personal firm once more.

Be a part of hosts Ben Reeves (@BenjaminReeves) and Marcus Stewart (@MarcusStewart7), and former Recreation Informer editor Bryan Vore (@Bryan_Vore) as we unpack the historical past and impression of the primary Halo recreation to not characteristic Grasp Chief.  And for extra Halo, be sure you try our definitive rating of each Halo recreation.


Try the remainder of our podcast on the Video Gameography hub. If you would like to get in contact with the Video Gameography podcast, you may electronic mail us at podcast@gameinformer.com. You may also be a part of our official Recreation Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Recreation Informer Twitch channel. From there, discover the Video Gameography channel below “Neighborhood Areas.”





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