Tokyo Recreation Present 2021 concluded over the weekend, and we’re nonetheless studying nice nuggets of knowledge from the varied streams and interviews in the course of the occasion. One spotlight was a Famitsu-hosted interview with Naoki Yoshida and Hironobu Sakaguchi, two builders who characterize the current and previous of the Closing Fantasy collection, respectively. Yoshida is presently heading the event of Closing Fantasy XVI and has been the driving drive behind the resurrection of Closing Fantasy XIV On-line since A Realm Reborn. Sakaguchi is, in fact, the creator of Closing Fantasy and has most not too long ago launched the cellular RPG Fantasian.
Some information slipped about Closing Fantasy XVI when the subject switched to why Sakaguchi and Yoshida had been drawn to the RPG style. Yoshida questions what to even name Closing Fantasy XVI since so many video games have RPG parts. He reveals that Closing Fantasy XVI has an “expansive” ability tree. After mentioning the one current in Fantasian, a ability tree that provides gamers the sense of the sport opening up for character development, Yoshida says XVI has one thing comparable.
Additionally talked about within the dialogue, Yoshida confirms the state of affairs for FFXVI is full, and the workforce is engaged on ending aspect quests and dealing on the 3D fashions. He brings up the workforce’s small dimension throughout state of affairs planning and the ramp-up in employees wanted when constructing the remainder of the sport. Sakaguchi presses him evenly for a timeframe for launch, however sadly, Yoshida holds that bit of knowledge again. Thanks for placing on the journalist hat for a minute, Sakaguchi. We admire the hassle.
Try the remainder of the interview within the video above to look at an attention-grabbing dialog between two sport dev luminaries who occur to sit down on reverse ends of considered one of gaming’s largest franchises.