Hello, I’m Gareth Damian Martin, the (principally) solo developer behind Citizen Sleeper. In the present day we launch Episode: Flux, the primary of three free episodes which can be coming to the sport within the subsequent eight months, including new characters and areas to the sport as a part of an ongoing story that you could observe and have an effect on by way of the way you select to play.
Citizen Sleeper, if you happen to don’t know already, is a tabletop impressed RPG the place you’re a sleeper, a digitized human consciousness in a man-made physique, owned by an organization that desires you again. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, it’s essential to construct friendships, earn your hold, and navigate the factions of this unusual metropolis, if you happen to hope to outlive to see the subsequent cycle.
In making Citizen Sleeper I wished to make a world that felt as open and versatile as a tabletop RPG, which is a problem when you may’t be a GM (GM stands for Sport Grasp, the individual operating the sport) in the identical room as gamers and react to their selections. As an alternative I needed to “pre-GM” by accounting for various participant selections, offering a narrative with no “principal marketing campaign” solely totally different characters to fulfill and work with, and use time-specific occasions to make the world really feel alive and reactive.
In Episode: Flux I’m taking this one step additional by operating a 3 episode “marketing campaign” that may inform the longest and most complicated story to be featured within the sport to this point. It follows a refugee flotilla that arrives on the station, and the participant will play a key function within the occasions that observe its arrival.
Making every episode successively will enable me to react to participant’s suggestions and opinions, identical to a GM would, and inform a narrative with a wide range of issues and wrinkles that may enable gamers to really feel that their journey is distinct.
If that appears like a journey you’d wish to be on, the primary replace Episode: Flux launches right this moment, so give it a play after which head to twitter and let me know @CitizenSleeper what you suppose.
I’m actually excited to be endeavor this distinctive experiment with the sport, and seeing how gamers react now, and once they attain the finale in 2023. Good luck on the Eye, and luxuriate in Episode: Flux on Xbox!
NEW CITIZEN SLEEPER EPISODES
Citizen Sleeper shall be receiving new story content material by way of three FREE episodic updates, the primary of which “FLUX”, arrives on July twenty eighth.
Episodes 2 and three are at the moment deliberate for launch in October and early 2023 respectively, nonetheless dates are nonetheless to be confirmed.
EPISODE 1: FLUX
In FLUX, pressures within the Helion system have introduced the primary ships of a refugee flotilla to the Eye. You’ll meet and assist those who get on-station earlier than the quarantine locks them out.
These episodes will inform a seamless story throughout all three updates, increasing on the broader narrative of the Helion System, the star system through which the Eye orbits. Every episode may also introduce new characters, the primary of which is Eshe.
Eshe is a cussed and pushed spacer, whose destiny turns into twisted up in that of the refugee flotilla which had begun to reach on the Eye. Her story will ask the participant to selected how you can cope with a rising disaster that would threaten the complete station.
ROLEPLAYING IN THE RUINS OF INTERPLANETARY CAPITALISM
From the developer of In Different Waters, and that includes the beautiful character artwork of Guillaume Singelin, Citizen Sleeper is a story RPG set on Erlin’s Eye, a ruined house station that’s house to 1000’s of individuals attempting to outlive on the sides of an interstellar capitalist society.
You’re a sleeper, a digitised human consciousness in a man-made physique, owned by an organization that desires you again. Thrust amongst the unfamiliar and vibrant inhabitants of the Eye, it’s essential to construct friendships, earn your hold, and navigate the factions of this unusual metropolis, if you happen to hope to outlive to see the subsequent cycle.
INSPIRED BY TABLETOP ROLEPLAYING GAMES
Citizen Sleeper makes use of cube, clocks and drives to create a player-led expertise, the place you select your path in a wealthy and responsive world.
• ACTION DICE
Every cycle you roll your cube. Assign them to an unlimited vary of actions obtainable on the station. With each motion, select what, and who, issues to you, shaping the lives of these round you, and in the end the way forward for the station.
• TICKING CLOCKS
Clocks observe each your actions and the actions of others throughout the station. From turning into an area on the Overlook Bar to defending a pal from Yatagan enforcers, clocks help you observe your individual progress and the affect you will have on the world round you.
• DRIVES + SKILLS
Observe drives not quests, permitting you to choose and select the tales and actions that matter to you. As you do, you’ll form your character’s 5 expertise (Engineer, Interface, Endure, Intuit and Have interaction), unlocking perks and bonuses that mirror and alter the way you select to stay on this world.