Sony Santa Monica Studio’s Cory Barlog, director of 2018’s God of Warfare, has opened up on why there’ll solely be two video games within the collection’ Norse mythology saga, stating that he needed to keep away from delaying the story’s conclusion to a decade after it began.
In an interview with Kaptain Kuba on YouTube, Barlog spoke about why he determined that the story of Kratos and Atreus could be instructed over simply two video games, relatively than a trilogy or something longer. “I feel one of the crucial necessary causes is the primary sport took 5 years. The second sport, I do not know the way lengthy it is going to take however I am simply going to throw out that it is going to take a near the same time,” stated Barlog.
“Then if you happen to suppose a 3rd one in that very same [timeframe], we’re speaking a span of near fifteen years of a single story and I really feel like that is simply too stretched out. I really feel like we’re asking an excessive amount of to say the precise completion of that story taking that lengthy… it simply feels too lengthy. Given the place the staff was at and the place Eric was at with what he needed to do, I used to be like ‘Look I feel we will truly do that within the second story as a result of most of what we had been making an attempt to do from the start was to inform one thing about Kratos and Atreus that the core of the story’s engine is de facto the connection between these two characters’.”
With one storyline being instructed all through the 2 video games, Barlog likens the concept of followers having the ability to play via the collection to his personal expertise of buying the Lord of the Rings field set for the primary time. “I used to be in a position to say, ‘Wow, I can sit down and have 13 and a half hours of this expertise, taking part in them one after one other, again to again’ and I simply thought that was improbable and superb. So to have the ability to say, ‘Hey man, you would in all probability begin God of Warfare 2018 after which play God of Warfare: Ragnarok and really feel such as you’re getting everything of the story’. I type of need that to occur earlier than my child is in faculty.”
With numerous modern-day movies and video games slated for overstaying their welcome or dragging out storylines far past some extent that feels mandatory, many might really feel that Barlog’s feedback about God of Warfare provide a refreshing stance for a collection so nicely obtained by followers.
God of Warfare: Ragnarok will conclude Kratos and Atreus’ story when it releases in 2022. For extra on God of Warfare Ragnarok, be certain to take a look at our devoted web page for the sport the place yow will discover out data together with why the Norse sequel has seen a change in director and the way God of Warfare Ragnarok’s world and fight are evolving from 2018’s basis.
Jared Moore is a contract author for IGN at present replaying via God of Warfare 2018. You’ll be able to observe him on Twitter.