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Halo Director Discusses Extra Year of Development, the Bungie Days, and More! – IGN Unfiltered #62

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Welcome to IGN Unfiltered, our (considerably) frequently occurring interview collection the place we sit down with the most effective, brightest, and most fascinating minds within the online game trade. (Atone for the opposite 60 episodes right here.) My visitor this episode is Halo Infinite head of artistic and longtime Bungie author Joseph Staten. On this career-spanning interview, Staten discusses his distinctive path into the online game trade, the early days of Halo at Bungie, serving to create Future, and the way he is affected Halo Infinite since becoming a member of the workforce in 2020 simply previous to the one-year delay.

Take a look at the complete episode within the video above, however for those who’d want to take heed to the interview, here is an audio-only podcast obtain hyperlink (or you may hear through the IGN Unfiltered feed in your favourite podcast service). Someway I hope you will take a look at the interview! And for those who missed it, here is the earlier Unfiltered episode from earlier this month, during which Bethesda Sport Studios director Todd Howard discusses Skyrim’s tenth anniversary, what is going on on with Starfield and The Elder Scrolls 6, and extra:

Atone for each episode of IGN Unfiltered right here, together with conversations with Bethesda sport director Todd Howard, Ubisoft CEO Yves Guillemot, former PlayStation boss Jack Tretton, Journey creator Jenova Chen, Halo boss Bonnie Ross, and plenty of extra!

Ryan McCaffrey is IGN’s govt editor of previews and host of each IGN’s weekly Xbox present, Podcast Unlocked, in addition to our month-to-month(-ish) interview present, IGN Unfiltered. He is a North Jersey man, so it is “Taylor ham,” not “pork roll.” Debate it with him on Twitter at @DMC_Ryan.





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