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How Capcom Designs New Enemies in Resident Evil 4 (Remake) | Interview


As a part of this month’s cowl story, we sat with Artwork Director Hirofumi Nakaoka to find out how Capcom designs outdated and new enemies in Resident Evil 4 (Remake). You may study scrapped redesigns for the long-lasting chainsaw villager, how normalcy breeds horror, and how Nakaoka and the staff created a brand new cow-headed, hammer-wielding villager known as The Brute. And folk on the lookout for new Resident Evil 4 gameplay have some new footage to dissect on this video interview. 

Remember to subscribe to the Recreation Informer YouTube channel in the event you take pleasure in watching this interview, as we’ll publish further movies within the coming days and weeks. Try our Resident Evil 4 (Remake) protection hub, which incorporates each put up associated to this month’s cowl story. 

Disclaimer: Capcom helped to rearrange and canopy journey lodging for 2 in Osaka, Japan, in affiliation with this cowl story. Because the world’s largest online game journal, Recreation Informer’s editorial staff is proud to stay neutral, skilled, and dedicated to the reality in all types of our content material, no matter any exterior components.

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