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If Ubisoft Remakes Assassin’s Creed, It Should Look To Final Fantasy VII


Sizzling off the reveal that Last Fantasy VII Remake Half 2 is known as Last Fantasy VII Rebirth, I’ve been doing loads of enthusiastic about remakes, their function in video video games, and what video games want and don’t want them. 

As a backside line, I’m not against any remake. If a studio needs to take a brand new crack at an outdated sport, particularly if it’s the studio behind the unique launch, why not? It’s not like I’ve to purchase the sport, and who is aware of, it may very well be a brand new favourite for me. That’s what occurred with FF7R. I like Last Fantasy 7, and I used to be nervous the remake wouldn’t do it justice. Properly, it seems FF7R is considered one of my favourite video games ever. Plus, on the finish of the day, in lots of circumstances, the unique sport remains to be there for me to play ought to I want to try this. 

Nevertheless, all this speak and hypothesis surrounding Last Fantasy VII Rebirth bought me enthusiastic about one other sport rumored to be getting the remake therapy: Murderer’s Creed. There are numerous rumors about this long-running franchise: Murderer’s Creed Infinity was closely rumored earlier than an official reveal. There’s the rumor of a remake of the primary Murderer’s Creed, and there’s additionally a rumor that probably this yr, we may be getting a smaller-scale sport referred to as Murderer’s Creed Rift that’s centered on Murderer’s Creed Valhalla’s Basim (thanks, Bloomberg). The one rumor I’m most enthusiastic about and equally nervous about is the Murderer’s Creed remake. 

Remaking Altair’s journey that kickstarted the complete collection is a high quality thought. It’s exhausting to play as we speak on comparatively trendy consoles, and if somebody is a more recent fan of the collection due to the RPG efforts of Origins, Odyssey, and Valhalla, perhaps they’re itching to take a look at the place all of it started. Nevertheless, if somebody is to do exactly that, I imagine they are going to be met with a not-so-great sport to play in 2022. Murderer’s Creed was a big first step, made even higher with the standard of life enhancements of Murderer’s Creed II. Nevertheless, even that much-better sport is more durable to play as we speak as its age is actually exhibiting. That’s doubly the case with Murderer’s Creed. The fight is simplistic and never very partaking because of this. Visually, it might use a decision enhance on the very least, and the general gameplay loop is kind of monotonous. 

It’s playable, however it’s not an excellent expertise. That’s the place the facility of a remake can are available. And much more so, I feel an Murderer’s Creed remake ought to observe the FF7R route. At a baseline, a remake would possible enhance the entire floor issues I’ve with Murderer’s Creed as we speak. Ubisoft might enhance the gameplay, replace the controls and visuals, and convey the sport to platforms which can be simple to entry. 

As a franchise, Murderer’s Creed has strayed a bit from its authentic imaginative and prescient, particularly narratively, however I feel an FF7R-style remake might present some much-needed meta-commentary to the collection. A lot in the identical method FF7R is a meta-discussion on the aim of remakes and the significance, or typically lack thereof, of the voice of followers in remakes, I feel Murderer’s Creed must do the identical. The Murderer’s Creed of as we speak is a far cry (heh) from what Altair’s first journey was about, however not essentially in a nasty method. I simply assume connecting the dots between Altair’s journey and its significance to the most recent Murderer journey from Eivor is nigh unimaginable. Murderer’s Creed isn’t concerning the worldwide faceoff between Assassins and Templars anymore. And that’s okay. The collection is almost 15 years outdated – issues change and evolve. I’m excited by that evolution and what Ubisoft can say about it with an Murderer’s Creed remake. 

Let Altair’s actions converse to how not black and white issues are within the Assassins vs. Templar battle. Let him point out former proto-Assassins like Bayek, Kassandra, and Eivor. Let him warn of some Assassins turning on themselves if the order continues to remain inflexible in its method. Let the fight really feel extra just like the motion RPG it’s as we speak, and convey the climbing according to the collection’ newest efforts, too – I’m a skilled murderer dangit, let me climb something and the whole lot. 

It’s a giant ask, particularly contemplating this rumored remake, if correct, will nearly undoubtedly be a normal by-the-books challenge – not each studio has a Tetsuya Nomura prepared to cut up beloved canon. However think about if it was extra. Think about if it drastically modified some fan-favorite occasions and moments to recontextualize huge concepts concerning the franchise, like FF7R did for Last Fantasy 7, all whereas wanting loads higher and enjoying higher, too. It might present new which means to the Murderer’s order and its place in historical past, which is a narrative beat that is been misplaced amidst the glitz and glimmer of the collection’ newfound open-world RPG stardom. And it might reconnect entries that followers like myself have struggled to hook up with the broader modern-day storyline that we’re nonetheless looking for solutions to as we speak. 

Murderer’s Creed is without doubt one of the greatest franchises in all of gaming, and a remake like this will renew curiosity amongst jaded followers and usher in new gamers who don’t really feel that there’s a great start line within the collection as we speak. That’s the aim of a great remake, in spite of everything, proper? Hopefully, Ubisoft acknowledges that.

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