Forward of its September 21 launch, Kena: Bridge of Spirits developer Ember Labs has introduced that the sport will function a photograph mode.
Revealed in an article on the PlayStation Weblog, Kena: Bridge of Spirits’ picture mode will embrace one or two features not typical of the extra ‘commonplace’ variations of the function seen in lots of video games.
As a substitute of merely stopping time to permit gamers to take a fast freeze-frame of the motion, Bridge of Spirits grants gamers the choice to convey its characters to life as they appear to arrange the right snap. Whereas transferring the digicam in picture mode, Kena and the sport’s different characters will maintain their consideration on you; readjusting their positions to cater for extra personality-fueled intimate photographs.
As well as, the picture mode additionally comes with its personal “Cheese” operate. As soon as you have pinned down your angle and also you’re prepared so as to add one other shot to the album, choosing the operate will trigger the characters within the picture to say “CHEESE” and strike a pose. In keeping with Ember Labs, many characters within the recreation include a number of poses, which means that you would be able to take numerous photographs at any location inside the recreation with out it feeling repetitive and unmemorable.
Ember Labs producer, Thomas Varga, spoke a little bit additional about why the group wished to flesh out their picture mode for Kena: Bridge of Spirits. “Growing picture mode and the Cheese operate have been thrilling animation alternatives for us,” he mentioned within the PlayStation Weblog put up. “Not solely does this operate introduce one other entertaining ingredient for gamers, it additionally allowed us to showcase character personalities as we developed every distinctive pose.”
For extra, ensure that to take a look at our Kena: Bridge of Spirits preview, which appears to be like at how the sport appears to be like to weave collectively options of various PlayStation hits like God of Warfare and Horizon Zero Daybreak to create an intriguing mix of Pixar-style animated fight and exploration.
Jared Moore is a contract author for IGN. You possibly can observe him on Twitter.