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Looks Like I Don’t Need To Replay Crisis Core After All

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I am keen on Ultimate Fantasy VII, and I used to be equally enamored with Remake. Given the latter sport’s occasions and the tantalizing trailer for its second half, Rebirth, it had me considering that it could be a great time to mud off my copy of 2008’s Disaster Core. Sq. Enix learn my thoughts by asserting a remaster of Zack Truthful’s PSP journey, christening it with the subtitle “Reunion”, giving newcomers the reply to the query of “who the heck was that black-haired fella in Remake?” As for me, I assumed I had a great purpose to return to the sport. After taking part in a good chunk of Reunion at Tokyo Recreation Present, I’m all good. 

My expectations have been at all times cheap. Reunion is a remaster, not a remake the dimensions of, properly, Remake. That signifies that feature-wise, the easiest way to sum it up is “That PSP sport? You may play it on consoles now, and it seems to be nicer.” Sq. Enix has made this clear from the start, so it’s on you for those who count on Reunion to be something greater than that.

Nonetheless, I believe an element of me nonetheless wished to search out some excuse or new hook to replay the journey. That’s odd in itself. I loved Disaster Core, however most of that affection stemmed from its narrative. And that’s a component I can relieve by the magic of YouTube. The gameplay? I discovered it serviceable at finest in 2008. It felt repetitive and sort of bizarre, because of the slot machine-style restrict breaks. The essential hack n slash fight can be enjoyable in a senseless sense, but it surely was largely a tolerable train of mashing the sq. button till the following cool plot level. That hasn’t modified right here. 

As I minimize down Wutai troopers, these huge twin ogre issues, and ultimately Ifrit, I already felt the outdated fatigue I had with the gameplay return. The novelty of witnessing Disaster Core’s glow-up light, and I used to be hit with the overwhelming feeling, “Oh proper. It truly is simply this sport once more”. Don’t get me fallacious; it’s nice to play a model of Disaster Core with conventional digital camera controls whereas utilizing an everyday controller. It additionally seems to be higher. Not beautiful, however higher. By the point I wrapped up the demo, although, I might solely see Reunion interesting to FFVII Remake followers itching to soak up extra of this universe or Zack’s most rabid followers. In the event you’re like me and also you solely “like” Disaster Core, however you don’t “like like” it, Reunion doubtless gained’t elevate your opinion of the expertise, particularly for those who have been already lukewarm on the motion. 

I’m in no way disillusioned by this revelation, for those who may even name it that. And I don’t suppose Reunion must be something greater than what it’s at all times been marketed as. Fairly, I’m relieved to have exorcised any sense of obligation to revisit this beloved prequel as a result of I’m actually not lacking something. The great things i.e. the story is (in all probability) nonetheless good, and the much less nice stuff is…you get the thought. I’m desirous about listening to what first-timers consider Zack come December 13, however there’s not a lot to see for the remainder of us.



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