In a developer weblog posted right now, this is what the corporate needed to say about what to anticipate:
“Half II provides the mountains and caves that you understand and love a makeover. Up to date terrain era, increased peaks, extra elaborate cave programs – even the ore veins are bigger!”
Nonetheless, additionally they point out some objects and options which were postponed, noting that they will not be within the 1.19 Wild Replace both, however put “on the backburner” till they’ve discovered how you can add them “in the absolute best method”.
Listed here are the issues that will not be added in replace 1.18, Caves & Cliffs Half II:
- Goat horns
However there’s excellent news too: We might be getting candles!
The replace will launch on all consoles, throughout Bedrock Version and Java Version, concurrently on November thirtieth, at no cost.
What are your ideas on the Caves & Cliffs Half II launch? Are you upset about archaeology being eliminated, or excited in regards to the new world era? Tell us within the feedback!