The improved model of Quake was launched on the Nintendo Change again in August, and now just a few months later the sport has obtained its very first “main replace” for all platforms.

It consists of enhancements to the controls, maps, on-line multiplayer, bots, and numerous bug fixes. Listed below are the total patch notes, courtesy of Bethesda’s official web site:



  • Improved analog stick enter on controllers – now extra responsive by default
  • Added deadzone, intention acceleration, exponent and intention smoothing choices to tweak gamepad enter within the Enter Choices menu

Map Enhancements: Dimension of the Machine

  • Hell or Darkish Water (MGE3M2): added checkpoint spawns in co-op after traps part
  • Grave Machine (MGE4M1): added checkpoint spawns in co-op and stuck ache triggers round pentagram
  • A Grave Mistake (MGE4M2): added checkpoint spawns in co-op and ache triggers to stop falling by means of and skipping them

Basic Enhancements

  • Save recreation course of is quicker on massive ranges
  • Hosts at the moment are recognized by an icon as a substitute of a colour to make it simpler to tell apart for colour blind gamers
  • Weapon wheel HUD factor is not minimize off on native multiplayer vertical split-screen

On-line Multiplayer

  • Eliminated seen recreation restrict in match browser
  • Improved Scourge of Armagon client-side prediction


  • Added bot assist for the next ranges:
    • The Slipgate Advanced (E1M1)
    • Fort of the Damned (E1M2)
    • The Home of Chthon (E1M7)
    • The Elder God Shrine (E4M3)
    • Shub-Niggurath’s Pit (END)
    • The Fringe of Oblivion (HIPDM1)
    • The Pumping Station (HIP1M1)
  • Improved bot melee assault, swimming and weapon choice behaviors
  • Added textual content dialogues for when bots make kills or get killed
  • Improved bot dealing with of elevators
  • Improved bot navigation on The Deserted Base (DM3)




  • Fastened backward motion pace unintentionally being set to stroll
  • Recreation pace now appropriately resets after utilizing the Weapon Wheel
  • Resolved a bug that would end result within the participant getting caught when leaping out of the water
  • Turning off pleasant fireplace not prevents self-damage


  • Fastened uncommon audio crash in Scourge of Armagon
  • Resolved challenge that induced extreme clipping when a number of sounds play concurrently
  • Resolved a difficulty by which the fallacious audio monitor was enjoying throughout the Scourge of Armagon demo
  • Fastened a difficulty by which Monitor 11 was enjoying as a substitute of Monitor 10 on Gloom Hold (E1M5), The Wizard’s Manse (E2M5), The wind Tunnels (E3M5) and Hell’s Atrium (E4M5)


  • The Silver Key not exhibits up in Hell’s Atrium (E4M5) on Deathmatch
  • Fastened a difficulty by which some decals have been oriented incorrectly in Scourge of Armagon
  • Fastened a lighting bug in The Door to Chthon (E1M6) that induced the darkened path to be lit prematurely
  • Darkened lighting on the roof to revive the unique visible impact on Shub-Niggurath’s Pit (END)


  • Usernames with citation marks now seem appropriately in recreation
  • Spanish episode finish slate textual content is not minimize off
  • Texture smoothing setting restores appropriately after deactivating the Quake 64 add-on
  • Fastened bug by which enhanced Ogre mannequin would sink into floor aircraft after demise

On-line Multiplayer

  • Resolved challenge when sounds would drop and entities disappear or flicker throughout on-line play


  • Resolved challenge the place bots wouldn’t seize wanted pickups
  • Bots ought to now see all triggers and doorways as shootable
  • Bots not linger in slime or lava for too lengthy
  • Eliminated Bot assist on maps that lack waypoints
  • Fastened challenge by which bots tried to re-use single-use buttons and triggers

Have you ever downloaded this replace but? If you happen to nonetheless unsure about this recreation, why not take a look at our writen overview or the video overview above – we gave it 10 out of 10 stars.

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