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Remembering The History And Lore Of Halo Reach | Video Gameography


After tackling Metroid in Season 1, the second season of Sport Informer‘s Video Gameography podcast strikes on to one of many greatest shooter franchises in existence: Halo. This week, we look at Bungie’s swansong for the Halo franchise: Halo Attain.

Halo Attain launched on September 14, 2010, for Xbox 360 and served as a prequel to Halo: Fight Developed. Set on the doomed planet Attain, gamers management a brand new member of the Spartan Noble Workforce as they valiantly defend the human-occupied world from an enormous Covenant invasion. The time and setting gave Bungie artistic freedom to introduce new characters and flesh out an occasion that had solely been referenced in books, whereas the multiplayer launched new (although divisive) mechanics resembling armor skills. 

Be a part of hosts Ben Reeves (@BenjaminReeves) and Marcus Stewart (@MarcusStewart7), and Polygon‘s Mike Mahardy (@mmahardy) as we unpack the historical past and affect of Halo’s most emotionally charged entry to that time. And for extra Halo, make sure you take a look at our definitive rating of each Halo sport.

Take a look at the remainder of our podcast on the Video Gameography hub. If you would like to get in contact with the Video Gameography podcast, you may e mail us at You too can be a part of our official Sport Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Sport Informer Twitch channel. From there, discover the Video Gameography channel beneath “Group Areas.”

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