Amongst many huge surprises coming from a showcase loaded with top-tier bulletins, the reveal of the Star Wars Knights of the Previous Republic Remake was near earthshattering. Whereas we noticed virtually nothing substantial of the undertaking coming from Aspyr and Lucasfilm Video games, I’m no much less pumped for the chance to play by means of a recreation. Even when it’s a recreation I’ve began and dropped properly over a dozen instances. This remake is an opportunity for redemption between me and KOTOR, and my foremost annoyance and barrier to entry will hopefully discover a rework: the consumer expertise.
Being an expansive RPG from the unique Xbox, Knights of the Previous Republic was bold. You possibly can see Bioware’s design threads from this recreation by means of Mass Impact and Dragon Age, however features these video games have over KOTOR are UI and controls I can parse and tolerate for lengthy intervals. It is smart, although. Mass Impact got here years after the very fact. Classes and methods have been built-in and developed to make fight extra fulfilling and menus simpler to navigate over time, all of which by no means funneled again to the basic Star Wars RPG in subsequent iterations.
Booting up KOTOR after the Sony occasion jogged my memory of the wonky digicam and clumsy menu navigation to provoke assaults or carry out menial duties like unlocking doorways. It’s a combat that begins earlier than you attain any fight on the Endar Spire and makes me query why I’m making an attempt once more. Extra time with the sport will undoubtedly reduce the ache, and it has in previous makes an attempt, however now that Aspyr guarantees a from-the-ground-up remake, I’m going to carry again on this galactic escapade till I see extra.
I’ve heard nothing however good issues in regards to the characters and story of this recreation, however regardless of the console or platform, be it PC, Xbox, and even on my iPad, I’ve but to see the entire thing, and the explanation why is common. I hope Aspyr isn’t simply throwing a recent coat of paint on KOTOR and calling it a day. I’d like to see an entire redesign of how gamers work together with fight, tools menus, dialog techniques, and even how the in-universe recreation of Pazaak is offered. For me, the extra modernization that ends in much less of the sport getting in my manner from cool Jedi and Sith tales, the higher.
Star Wars Knights of the Previous Republic Remake is being developed for PlayStation 5 as a console launch unique however will likely be making its method to PC as properly.
What do you wish to see modified on this new model of KOTOR? Was it good the entire time, and do I would like to simply recover from the interface hurdles of this legendary recreation? I wager there are opinions about it, so be happy to respectfully share them with me within the feedback.