When you’ve been having fun with Star Wars: Knights of the Previous Republic on the Nintendo Swap this weekend, one factor you have little doubt seen is the overly giant fight textual content field that comes up at any time when you might be engaged in battle.
Many gamers thought it was a bug at first, however Aspyr – the developer behind this model of BioWare’s legendary RPG – has seemingly confirmed it is as supposed. Aspyr’s group supervisor detailed this over on Discord (by way of r/kotor):
“Hello guys! Hope you are already having fun with the sport. The fight textual content field is meant behaviour however we’re all the time pleased to listen to participant suggestions! You possibly can ahead it to our dev crew by way of [email protected] or by submitting a request on assist.aspyr.com. Thanks a lot to your assist!”
To additional make clear, the identical Aspyr crew member defined how the scale of this field was additionally as supposed:
“I requested concerning the textual content field measurement and it was certainly supposed, so far as I do know.”
Gamers are actually calling for Aspyr to “repair” it by providing extra textual content bubble sizes, or by permitting it to be disabled within the choices menu. Once more, although – in the event you’re discovering it to be an issue, let Aspyr’s improvement crew know.
And for anybody curious, that is our personal seize from an older model on Steam – the fight textual content field is much much less noticeable:
Other than this, Apsyr’s newest Star Wars launch has gone comparatively nicely, and is doing a lot better than its earlier Swap launch Star Wars: Republic Commando, which skilled numerous points at launch. Other than the textual content field, how are you discovering KOTOR on Swap to this point? And if you have not performed what’s thought-about to be one of many best RPG of all time, then try our evaluation.