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The Growing Future of The Last of Us – PlayStation.Blog


Whether or not you’re right here following our Summer time Video games Fest bulletins or simply catching up on the most recent information from the studio, we’re excited to share what’s in retailer for the way forward for The Final of Us. Lots of you will have expressed how strongly The Final of Us collection resonates with you, and we’re humbled by the neighborhood’s outpouring of ardour and pleasure in the direction of the collection’ rising and evolving world and characters.

We’re completely happy to share that The Final of Us Half II has bought by way of greater than 10 million copies globally, as of this Spring. Understanding the help we have now, our studio continues to see thrilling, new avenues to introduce curious audiences and provoke followers. With these alternatives in thoughts, let’s discuss concerning the immense way forward for The Final of Us.

Standalone Multiplayer

It’s no secret that lots of you aren’t solely drawn to The Final of Us’ tales but in addition the sport’s authentic Factions multiplayer. Since The Final of Us Factions’ launch virtually a decade in the past, devoted gamers have been vocal about an growth upon that providing. 

Nevertheless, we will lastly announce that we’re creating one thing a lot bigger than a mode. We’re thrilled to share a chunk of idea artwork from our upcoming multiplayer expertise, which is an especially formidable enterprise. We’re rising our studio considerably to make sure we construct this full-scale, standalone recreation, with its large scope and immense world, in a method that followers have come to anticipate from The Final of Us and Naughty Canine.

We purpose to make our latest entry into multiplayer inviting to new gamers whereas nonetheless an exhilarating problem for extra of our seasoned followers. There can be extra information to return subsequent 12 months, and we can’t wait to introduce you to the crew behind this new expertise!

The Final of Us on HBO

From the onset, our authentic imaginative and prescient for The Final of Us’ story was cinematic and character pushed, and HBO enthusiastically continued the spirit of that very same imaginative and prescient to convey this story to TV screens worldwide. Helmed by Craig Mazin, Creator and Author of Chernobyl, in tandem with Govt Producer Carolyn Strauss and Neil Druckmann, the unimaginable solid and crew strove to make sure a devoted retelling of the story and its intricately detailed world.

Within the spirit of collaboration and authenticity, Neil has taken on the roles of Govt Producer and Author and in addition directed a full episode. Bringing The Final of Us to life has been a deeply artistic collaboration between our studio and HBO.

The worlds of video video games and tv proceed to overlap as Ashley Johnson and Troy Baker, Ellie and Joel’s in-game actors respectively, be part of the solid in main roles. We can’t wait to see them on-screen together with new and longtime followers of The Final of Us.

The Final of Us Half I

The Final of Us launched virtually a decade in the past on the PlayStation 3 console, and it’s left an indelible mark on our studio. Joel and Ellie’s story continues to be powerfully evocative with gamers worldwide, and we’re humbled these characters proceed to depart an impression. 

With leaps in know-how and {hardware} that permit us to push the bounds of the visible constancy and interactivity, we’re thrilled to announce this whole remake of The Final of Us, releasing September 2, 2022 for the PlayStation 5 console and in improvement for PC

We’ve carried out modernized gameplay, improved controls, and expanded accessibility choices on this single-player expertise to permit much more people to benefit from the recreation. Results, exploration, and fight have all been enhanced. Leveraging the PS5’s highly effective {hardware}, we additionally carried out 3D Audio*, haptics, and adaptive triggers. Each returning followers and new gamers alike may have the chance to expertise each The Final of Us Half I and its prequel story Left Behind in a complete new method. 

For this rebuild, Neil has handed the directorial baton to Recreation Director Matthew Gallant and Inventive Director Shaun Escayg to convey this challenge to life. Matthew joined our studio a decade in the past to work on The Final of Us and Uncharted 4: A Thief’s Finish. He rose to Lead Methods Designer on The Final of Us Half II and co-headed the cost for over 60 accessibility options. Shaun began as Lead Cinematic Animator on The Final of Us and Uncharted 4: A Thief’s Finish. Shaun would later go on to turn out to be the Inventive Director of Uncharted: The Misplaced Legacy. With their deep artistic and technical experience with the collection, they’re the proper match to helm this challenge, and also you’ll be listening to much more about The Final of Us Half I from them quickly.

Together with the trailer, we’re additionally happy to announce that you could be pre-order The Final of Us Half I for PS5 at this time at 4PM PT**. We partnered with PlayStation to develop a number of editions of the sport: 

The Final of Us Half I Customary Version ($69.99 USD MSRP/ $89.99 CAD MSRP/ €79.99 EUR MSRP/ ¥7,900 JPY MSRP).

The Final of Us Half I The Digital Deluxe ($79.99 USD MSRP/ $99.99 CAD MSRP/ €89.99 EUR MSRP/ ¥8,900 JPY MSRP) consists of an early unlock of the next in-game gadgets:

  • Elevated Crafting Pace Talent 
  • Elevated Therapeutic Pace Talent 
  • 9mm Reload Pace Enhance Improve  
  • Rifle Clip Capability Enhance Improve  
  • Explosive Arrows Gameplay Modifier 
  • Dither Punk Filter 
  • Speedrun Mode 
  • Six Weapon Skins: Black Gold 9mm Pistol, Silver Filigree 9mm Pistol, Rubber Tactical Shotgun, Sculpted Oak Shotgun, Arctic White Bow, Carbon Black Bow