Yesterday, Sport Informer reported that Days Gone director Jeff Ross stated Bend Studio’s newest sport offered greater than Ghost of Tsushima, which lately hit a milestone after promoting 8 million copies. Nonetheless, in a current livestream with former God of Conflict and Twisted Steel director David Jaffe, Ross revealed that his supply for the gross sales numbers was a now-defunct web site referred to as Gamestat, which tracks PlayStation Trophy information, as reported by PushSquare.
What’s attention-grabbing about that is that trophy information doesn’t essentially translate on to gross sales, which is what Ross seemingly did. That is as a result of gamers which have bought used copies of Days Gone or have performed it as a PlayStation Plus title (neither of which might be tracked as new gross sales) can earn trophies.
The gamers that earned trophies from used copies of Days Gone or the PS Plus model of it might be lumped into the gamers that bought a brand new copy of Days Gone, thus skewing the overall numbers Ross cited as copies offered. So, whereas Days Gone doubtless did promote tens of millions, the 8 million copies offered (plus 1 million offered on Steam) is probably going not correct and better than the precise quantity.
Ross additionally clarified that when he stated Days Gone was a disappointment to “native studio administration,” he was referring to higher administration inside Bend Studio and never essentially PlayStation or Sony administration.
The unique story continues beneath…
Unique Story, 1/6/21:
Days Gone has offered at the very least 9 million copies, in accordance with its director.
Yesterday, Sport Informer reported that Sucker Punch Productions’ 2020 samurai sport, Ghost of Tsushima, has offered greater than 8 million copies – fairly the feat, particularly for a brand new IP from the developer. According to former Days Gone director Jeff Ross, the Pacific Northwest zombie title offered much more copies than Ghost of Tsushima however, as a substitute of the nice and cozy reception Ghost of Tsushima acquired for its gross sales, PlayStation seen it as a “huge disappointment.”
On the time I left Sony, Days Gone had been out for a 12 months and a half (and a month), and offered over 8 million copies. It is since gone on to promote extra, after which one million+ on Steam. Native studio administration all the time made us really feel prefer it was a giant disappointment. #daysgone #PlayStation https://t.co/KMZr2pGe9r
— Jeff Ross (@JakeRocket) January 5, 2022
This isn’t a essentially stunning sentiment from Ross as others have identified Sony and PlayStation’s awkward PR play for the sport. As famous by Benji-Sales, a preferred online game gross sales and enterprise analyst on Twitter, again in January of 2020, Days Gone was the best-selling PS4 unique on PSN in 2019 and it additionally held a spot within the high 10 best-selling digital video games for all the 12 months. Benji-Gross sales even joked that “Sony gained’t do PR on the gross sales success of the sport, however I’ll preserve pointing it out for them.”
Again in April of 2021, Ross alluded to the truth that Days Gone didn’t make sufficient cash to greenlight the sequel Bend pitched to PlayStation, and he additionally shared some particulars on what Days Gone 2 would have been.
Ross has expressed his disappointment within the the dearth of additional Days Gone improvement. There’s in all probability one thing to be stated of Ross’ departure from the studio following the discharge of Days Gone, which he’s now revealed was seen by native administration (doubtless native Sony and PlayStation administration) as a “huge disappointment.”
The previous Bend director touched additional on his preliminary tweet within the replies part, revealing that he’s “unsure” if present Bend builders are sad with administration. In a reply to somebody asking if that’s the case, Ross stated “in my case, there were years of issues to work through.” He additionally revealed that the dearth of official gross sales dialogue from Sony and a doable sequel “wasn’t ever explained well,” citing in a special tweet that regardless of that, former Sony Interactive Leisure Worldwide Studios chairman Shawn Layden, who left the corporate in 2019, was Days Gone and Bend’s “biggest advocate.”
Layden even replied to Ross’ tweet final evening, which you’ll be able to see beneath:
Congratulations 🥂🎉 All the time thought it was an formidable and spectacular title. The HORDES! It was an actual privilege to be there on Launch Day. Won’t overlook. 💪🏽💙 pic.twitter.com/kt3EnlhsJb
— shawn layden (@ShawnLayden) January 6, 2022
Elsewhere in Ross’ tweet replies, the Days Gone director reveals that growing Days Gone was not a straightforward activity.
“Growth was a protracted slog, however we have been a small crew studying the best way to make our first open world sport,” he wrote. “All issues thought-about, it’s superb we completed in any respect.”
Ross also notes that simply because Days Gone didn’t assessment in addition to Bend and maybe Sony and PlayStation might need preferred, the potential for a “kick-ass sequel was there.” He famous that the primary Killzone acquired a 70 on Metacritic however that its “sequel roared again with a 91.” Bend was planning to boost eyebrows with a sequel a lot in the identical means, he stated, citing that “you gotta crawl earlier than you’ll be able to stroll, and stroll earlier than you’ll be able to run.”
Ross’ tweets are an interesting have a look at how PlayStation views its IP, or reasonably, maybe how vital vital reception is to a sport’s success. Contemplating Days Gone has offered greater than Ghost of Tsushima, the largest distinction between the discharge of each is the opinions: Days Gone has a 71 on Metacritic, a assessment combination web site, and Ghost of Tsushima has an 83. As for why Sony and PlayStation view Ghost of Tsushima successful and Days Gone a “huge disappointment” will doubtless proceed to stay a thriller.
For extra, try our ideas on each video games in Sport Informer’s Days Gone assessment and Sport Informer’s Ghost of Tsushima assessment. Examine what Days Gone 2 would have been, together with a “shared universe with co-op play,” after that.
Did you play Days Gone? What did you consider it? Tell us within the feedback beneath!